


What Is a Harpy?
A Harpy is a fierce woman‑bird hybrid from Greek and Roman myth, born from storm winds and divine punishment. Once graceful sky‑spirits, they later became gaunt predators with claws, hollow faces, and a stench symbolizing decay, vengeance, and the wrath of the gods.
The Nature of Harpies
Harpies embody the wild force of the storm — swift, relentless, and tied to ancient tempests. Their cries carry omens, warnings, and the weight of divine judgment.
Origins & Myth
Early myths portray Harpies as elegant wind‑maidens. Over time, they evolved into terrifying hunters who seized the guilty on behalf of the gods. This duality defines their enduring mythic power.
Harpies in GLLEGEND
In GLLEGEND, Harpies blend beauty and dread, serving as stormborn guardians, hunters, or tragic figures shaped by prophecy, sky‑clans, and ancient winds.
Key Traits
Stormborn
Children of thunder and wind, bound to the skies they command.
Retribution
Agents of divine justice, feared for their relentless pursuit of the guilty.
Duality
Both ethereal and monstrous, reflecting the tension between grace and savagery.
FAQ
Are Harpies always evil?
No. They can be guardians, omens, or tragic spirits depending on the story.
What powers do they have?
Flight, storm manipulation, and the ability to track or punish those marked by fate.
Can I create my own Harpy variant?
Yes. GLLEGEND encourages unique Harpy clans, powers, and mythic evolutions.
Here’s a fantastic storytelling featuring a harpy — a creature of wind, vengeance, and forgotten prophecy:
Wings of the Forsaken
High above the jagged cliffs of Skyrend Spire, where the wind howls like mourning spirits and the clouds bleed silver rain, lives Selkara, the last of the Harpy Oracles.
Once revered as messengers of fate, the harpies were betrayed by the kingdoms they served. Their wings were branded as omens, their songs twisted into curses. Selkara, born under a blood moon, carries the burden of her ancestors — and the power to rewrite destiny.
When the Obsidian Crown is stolen from the Temple of Whispers, the balance between sky and earth begins to fracture. Storms rage without end, and the Veil Between Realms begins to thin. Selkara, haunted by visions of fire and flight, must descend into the mortal lands to retrieve the crown and confront the one who shattered her kind: King Vaelthorn, a ruler driven mad by prophecy.
Guided by a blind falcon, a wind-sculptor, and a child who speaks in dreams, Selkara must unlock the Three Verses of the Gale — ancient songs that awaken the true power of the harpies.
But the final verse demands a sacrifice: her voice, her wings, or her vengeance.
Will Selkara restore the skies and redeem her kind — or will she become the storm that ends all prophecy?












Selkara — The Last Harpy Oracle
Trial of Wind & Reflex
Difficulty: 4